Update Player Settings Generator with additions.

This commit is contained in:
CaitSith2
2020-09-18 09:16:23 -07:00
parent c2e950aba5
commit 3f61f82f24
2 changed files with 67 additions and 0 deletions

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@@ -681,6 +681,12 @@
"description": "Alters the usefulness of various items in the game.",
"inputType": "range",
"subOptions": {
"easy": {
"keyString": "item_functionality.easy",
"friendlyName": "Easy",
"description": "Increases helpfulness of items. Medallions are usable everywhere, even without a sword. Hammer can be used in place of master sword to beat ganon and collect the tablets.",
"defaultValue": 0
},
"normal": {
"keyString": "item_functionality.normal",
"friendlyName": "Normal",
@@ -1088,6 +1094,58 @@
"defaultValue": 0
}
}
},
"intensity": {
"keyString": "intensity",
"friendlyName": "Door Shuffle Intensity Level",
"description": "Specifies what types of doors will be shuffled.",
"inputType": "range",
"subOptions": {
"1": {
"keyString": "intensity.1",
"friendlyName": "Level 1",
"description": "Doors and Spiral cases will be shuffled amongst themselves.",
"defaultValue": 50
},
"2": {
"keyString": "intensity.2",
"friendlyName": "Level 2",
"description": "Doors, Open Edges, and Straight stair cases shuffled amongst each other. Spiral cases will be shuffled amongst themselves.",
"defaultValue": 0
},
"3": {
"keyString": "intensity.3",
"friendlyName": "Level 3",
"description": "(Coming soon) Everything in Level 2 plus lobby shuffling, using any non-dead-end super-tiles with a south facing door to become a dungeon entrance. (for example, EP Cannonball chest, TR Pipe Maze, Mire Hub, etc...)",
"defaultValue": 0
},
"random": {
"keyString": "intensity.random",
"friendlyName": "Random",
"description": "Randomly chooses an intensity level from 1-3.",
"defaultValue": 0
}
}
},
"experimental": {
"keyString": "experimental",
"friendlyName": "Door Shuffle Experimental Options",
"description": "Specifies whether to try out experimental things. What it does is subject to change.",
"inputType": "range",
"subOptions": {
"on": {
"keyString": "experimental.on",
"friendlyName": "On",
"description": "Enable experimental door features.",
"defaultValue": 0
},
"off": {
"keyString": "experimental.off",
"friendlyName": "Off",
"description": "Disable experimental door features.",
"defaultValue": 50
}
}
}
},
"romOptions": {