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Update Player Settings Generator with additions.
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@@ -681,6 +681,12 @@
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"description": "Alters the usefulness of various items in the game.",
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"inputType": "range",
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"subOptions": {
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"easy": {
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"keyString": "item_functionality.easy",
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"friendlyName": "Easy",
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"description": "Increases helpfulness of items. Medallions are usable everywhere, even without a sword. Hammer can be used in place of master sword to beat ganon and collect the tablets.",
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"defaultValue": 0
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},
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"normal": {
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"keyString": "item_functionality.normal",
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"friendlyName": "Normal",
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@@ -1088,6 +1094,58 @@
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"defaultValue": 0
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}
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}
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},
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"intensity": {
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"keyString": "intensity",
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"friendlyName": "Door Shuffle Intensity Level",
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"description": "Specifies what types of doors will be shuffled.",
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"inputType": "range",
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"subOptions": {
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"1": {
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"keyString": "intensity.1",
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"friendlyName": "Level 1",
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"description": "Doors and Spiral cases will be shuffled amongst themselves.",
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"defaultValue": 50
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},
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"2": {
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"keyString": "intensity.2",
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"friendlyName": "Level 2",
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"description": "Doors, Open Edges, and Straight stair cases shuffled amongst each other. Spiral cases will be shuffled amongst themselves.",
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"defaultValue": 0
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},
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"3": {
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"keyString": "intensity.3",
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"friendlyName": "Level 3",
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"description": "(Coming soon) Everything in Level 2 plus lobby shuffling, using any non-dead-end super-tiles with a south facing door to become a dungeon entrance. (for example, EP Cannonball chest, TR Pipe Maze, Mire Hub, etc...)",
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"defaultValue": 0
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},
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"random": {
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"keyString": "intensity.random",
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"friendlyName": "Random",
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"description": "Randomly chooses an intensity level from 1-3.",
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"defaultValue": 0
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}
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}
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},
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"experimental": {
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"keyString": "experimental",
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"friendlyName": "Door Shuffle Experimental Options",
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"description": "Specifies whether to try out experimental things. What it does is subject to change.",
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"inputType": "range",
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"subOptions": {
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"on": {
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"keyString": "experimental.on",
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"friendlyName": "On",
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"description": "Enable experimental door features.",
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"defaultValue": 0
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},
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"off": {
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"keyString": "experimental.off",
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"friendlyName": "Off",
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"description": "Disable experimental door features.",
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"defaultValue": 50
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}
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}
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}
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},
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"romOptions": {
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