From 3a16d4b2d4e1ed07f469977daf58831b915a32ef Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Tue, 1 Oct 2024 10:16:23 -0400 Subject: [PATCH] has_stick to has_melee in newer update --- worlds/tunic/rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/tunic/rules.py b/worlds/tunic/rules.py index df467065d7..94759cfe56 100644 --- a/worlds/tunic/rules.py +++ b/worlds/tunic/rules.py @@ -115,7 +115,7 @@ def set_region_rules(world: "TunicWorld") -> None: world.get_entrance("Overworld -> Beneath the Vault").access_rule = \ lambda state: (has_lantern(state, world) and has_ability(prayer, state, world) # there's some boxes in the way - and (has_stick(state, player) or state.has_any((gun, grapple, fire_wand), player))) + and (has_melee(state, player) or state.has_any((gun, grapple, fire_wand), player))) world.get_entrance("Ruined Atoll -> Library").access_rule = \ lambda state: state.has_any({grapple, laurels}, player) and has_ability(prayer, state, world) world.get_entrance("Overworld -> Quarry").access_rule = \