core: new freetext and textchoice options (#728)

* add freetext and freetextchoice options

* fix textchoice. create plando_bosses bool so worlds can check if boss plando is enabled

* remove strange unneccessary \ escapes

* lttp: rip boss plando out of core

* fix broken text methods so they read the data correctly

* revert `None` key in boss_shuffle_options. fix failing tests

* lttp: rewrite boss plando

* lttp: rewrite boss shuffle

* add generic verification step and allow options to set a plando module

* add default typing to plando_options set

* use PlandoSettings intflag for lttp boss plando

* fix plandosettings boss flag check

* minor lttp init cleanup

* make suggested changes. account for "random" existing within plando boss options

* override eq operator

* Please document me!

* Forgot to mention it supports plando

* remove auto_display_name

* Throw warning alerting user to which shuffle is being used if plando is off. Set the remaining boss shuffle in init and boss placement cleanup

* move the convoluted string matching to `from_text`

* remove unneccessary text lowering and actually turn off plando option when it's disabled

* typing

* strong typing for verify method and reorder

* typing is your friend

* log warning correctly

* 3.8 support :(

* also list apparently

* rip out old boss shuffle spoiler code

* verification step for plando bosses and locations

* update plando guide to reference new supported behavior

* empty string is not `None`. remove unneccessary error throw

* Fix bad ordering

* validate boss_shuffle only contains a normal boss option at the end

* get random choice from a list dummy

* >:(

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* minor textchoice cleanup

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
This commit is contained in:
alwaysintreble
2022-09-16 19:55:33 -05:00
committed by GitHub
parent 8d51205e8f
commit 332dde154f
7 changed files with 323 additions and 131 deletions

View File

@@ -26,10 +26,14 @@
- Example: `Trinexx`
- Takes a particular boss and places that boss in any remaining slots in which this boss can function.
- In this example, it would fill Desert Palace, but not Tower of Hera.
- If no other options are provided this will follow normal singularity rules with that boss.
- Boss Shuffle:
- Example: `simple`
- Example: `basic`
- Runs a particular boss shuffle mode to finish construction instead of vanilla placement, typically used as
a last instruction.
- Supports `random` which will choose a random option from the normal choices.
- If one is not supplied any remaining locations will be unshuffled unless a single specific boss is
supplied in which case it will use singularity as noted above.
- [Available Bosses](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Bosses.py#L135)
- [Available Arenas](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/alttp/Bosses.py#L150)