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Core: other resources guide (#6043)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Emily <35015090+EmilyV99@users.noreply.github.com>
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@@ -11,7 +11,7 @@ class TestImplemented(unittest.TestCase):
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def test_completion_condition(self):
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"""Ensure a completion condition is set that has requirements."""
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for game_name, world_type in AutoWorldRegister.world_types.items():
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if not world_type.hidden and game_name not in {"Sudoku"}:
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if not world_type.hidden:
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with self.subTest(game_name):
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multiworld = setup_solo_multiworld(world_type)
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self.assertFalse(multiworld.completion_condition[1](multiworld.state))
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@@ -59,7 +59,7 @@ class TestImplemented(unittest.TestCase):
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def test_prefill_items(self):
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"""Test that every world can reach every location from allstate before pre_fill."""
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for gamename, world_type in AutoWorldRegister.world_types.items():
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if gamename not in ("Archipelago", "Sudoku", "Final Fantasy", "Test Game"):
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if gamename not in ("Archipelago", "Final Fantasy", "Test Game"):
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with self.subTest(gamename):
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multiworld = setup_solo_multiworld(world_type, ("generate_early", "create_regions", "create_items",
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"set_rules", "connect_entrances", "generate_basic"))
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