diff --git a/docs/world api.md b/docs/world api.md index 514cd9ac93..0471cf1b68 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -103,8 +103,9 @@ or boss drops for RPG-like games but could also be progress in a research tree. Each location has a `name` and an `id` (a.k.a. "code" or "address"), is placed in a Region and has access rules. -The name needs to be unique in each game, the ID needs to be unique across all -games and is best in the same range as the item IDs. +The name needs to be unique in each game and must not be numeric (has to +contain least 1 letter or symbol). The ID needs to be unique across all games +and is best in the same range as the item IDs. World-specific IDs are 1 to 253-1, IDs ≤ 0 are global and reserved. Special locations with ID `None` can hold events. @@ -121,6 +122,9 @@ their world. Progression items will be assigned to locations with higher priority and moved around to meet defined rules and accomplish progression balancing. +The name needs to be unique in each game, meaning a duplicate item has the +same ID. Name must not be numeric (has to contain at least 1 letter or symbol). + Special items with ID `None` can mark events (read below). Other classifications include