From 2cbe302a4937977c836aa515d1c8a9720b3faf0f Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Thu, 5 Sep 2024 21:14:45 +0200 Subject: [PATCH] Update docs/world api.md Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com> --- docs/world api.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/world api.md b/docs/world api.md index ba358ef92c..02fc588758 100644 --- a/docs/world api.md +++ b/docs/world api.md @@ -329,7 +329,7 @@ You can use `multiworld.register_indirect_condition(region, entrance)` to explic You **must** use `multiworld.register_indirect_condition` if you perform this kind of `can_reach` from an entrance access rule, unless you have a **very** good technical understanding of the relevant code and can reason why it will never lead to problems in your case. Alternatively, you can set [world.explicit_indirect_conditions = False](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/AutoWorld.py#L298-L301), -in which case your world takes a flat performance hit to not have to worry about indirect conditions. +avoiding the need for indirect conditions at the expense of performance. ### Item Rules