diff --git a/worlds/civ_6/Civ6Client.py b/worlds/civ_6/Civ6Client.py index cb222c2869..a84095bf25 100644 --- a/worlds/civ_6/Civ6Client.py +++ b/worlds/civ_6/Civ6Client.py @@ -28,8 +28,7 @@ class CivVICommandProcessor(ClientCommandProcessor): self.ctx.death_link_just_changed = True Utils.async_start(self.ctx.update_death_link( self.ctx.death_link_enabled), name="Update Deathlink") - self.ctx.logger.info( - f"Deathlink is now {"enabled" if self.ctx.death_link_enabled else "disabled"}") + self.ctx.logger.info(f"Deathlink is now {'enabled' if self.ctx.death_link_enabled else 'disabled'}") def _cmd_resync(self): """Resends all items to client, and has client resend all locations to server. This can take up to a minute if the player has received a lot of items""" @@ -101,7 +100,7 @@ class CivVIContext(CommonContext): if text: message = text else: - message = f"Received from {data["source"]}" + message = f"Received from {data['source']}" self.death_link_message = message self.received_death_link = True @@ -109,6 +108,7 @@ class CivVIContext(CommonContext): if password_requested and not self.password: await super(CivVIContext, self).server_auth(password_requested) await self.get_username() + self.tags = set() await self.send_connect() def run_gui(self):