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Add German tutorial by Fischfilet and fix [Object object] bug in Player Settings page
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@@ -205,7 +205,8 @@
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"none": {
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"keyString": "accessibility.none",
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"friendlyName": "Required Only",
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"description": "Guarantees only that the game is beatable. You may not be able to access all locations or acquire all items."
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"description": "Guarantees only that the game is beatable. You may not be able to access all locations or acquire all items.",
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"defaultValue": 0
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}
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}
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},
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@@ -342,7 +343,8 @@
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"local_ganon_triforce_hunt": {
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"keyString": "goals.local_ganon_triforce_hunt",
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"friendlyName": "Local Triforce hunt /w Ganon",
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"description": "Same as Local Triforce Hunt, but you need to defeat Ganon in his lair instead of talking with Murahadala."
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"description": "Same as Local Triforce Hunt, but you need to defeat Ganon in his lair instead of talking with Murahadala.",
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"defaultValue": 0
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}
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}
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},
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@@ -723,7 +725,8 @@
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"swordless": {
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"keyString": "weapons.swordless",
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"friendlyName": "Swordless",
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"description": "Your swords are replaced with rupees. Gameplay changes are made to accommodate this change."
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"description": "Your swords are replaced with rupees. Gameplay changes are made to accommodate this change.",
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"defaultValue": 0
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}
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}
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},
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@@ -1226,19 +1229,19 @@
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"1": {
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"keyString": "intensity.1",
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"friendlyName": "Level 1",
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"description": "Doors and Spiral cases will be shuffled amongst themselves.",
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"description": "Doors and spiral staircases will be shuffled amongst themselves.",
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"defaultValue": 50
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},
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"2": {
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"keyString": "intensity.2",
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"friendlyName": "Level 2",
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"description": "Doors, Open Edges, and Straight stair cases shuffled amongst each other. Spiral cases will be shuffled amongst themselves.",
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"description": "Doors, open edges, and straight stair cases are shuffled amongst each other. Spiral staircases will be shuffled amongst themselves.",
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"defaultValue": 0
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},
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"3": {
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"keyString": "intensity.3",
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"friendlyName": "Level 3",
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"description": "(Coming soon) Everything in Level 2 plus lobby shuffling, using any non-dead-end super-tiles with a south facing door to become a dungeon entrance. (for example, EP Cannonball chest, TR Pipe Maze, Mire Hub, etc...)",
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"description": "Level 2 plus lobby shuffling, which means any non-dead-end supertile with a south-facing door may become a dungeon entrance.",
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"defaultValue": 0
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},
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"random": {
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