Stardew Valley: Refactor Animals to use Content Packs (#4320)

This commit is contained in:
Jérémie Bolduc
2025-04-20 10:17:22 -04:00
committed by GitHub
parent 33dc845de8
commit 22941168cd
15 changed files with 229 additions and 85 deletions

View File

@@ -143,7 +143,7 @@ duck_egg = BundleItem(AnimalProduct.duck_egg)
rabbit_foot = BundleItem(AnimalProduct.rabbit_foot)
dinosaur_egg = BundleItem(AnimalProduct.dinosaur_egg)
void_egg = BundleItem(AnimalProduct.void_egg)
ostrich_egg = BundleItem(AnimalProduct.ostrich_egg, source=BundleItem.Sources.island, )
ostrich_egg = BundleItem(AnimalProduct.ostrich_egg, source=BundleItem.Sources.content)
golden_egg = BundleItem(AnimalProduct.golden_egg)
truffle_oil = BundleItem(ArtisanGood.truffle_oil)
@@ -832,7 +832,7 @@ calico_items = [calico_egg.as_amount(200), calico_egg.as_amount(200), calico_egg
magic_rock_candy, mega_bomb.as_amount(10), mystery_box.as_amount(10), mixed_seeds.as_amount(50),
strawberry_seeds.as_amount(20),
spicy_eel.as_amount(5), crab_cakes.as_amount(5), eggplant_parmesan.as_amount(5),
pumpkin_soup.as_amount(5), lucky_lunch.as_amount(5)]
pumpkin_soup.as_amount(5), lucky_lunch.as_amount(5) ]
calico_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.calico, calico_items, 2, 2)
raccoon_bundle = BundleTemplate(CCRoom.bulletin_board, BundleName.raccoon, raccoon_foraging_items, 4, 4)