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LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
General: Move generic IDs from LttP to new Generic World Generate: ensure thread errors are collected before data from their completion may be referenced in playthrough/spoiler
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@@ -911,7 +911,8 @@ class Boss():
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return f"Boss({self.name})"
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class Location():
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shop_slot: bool = False
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# If given as integer, then this is the shop's inventory index
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shop_slot: Optional[int] = None
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shop_slot_disabled: bool = False
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event: bool = False
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locked: bool = False
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