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Separate triforce pieces in pool from the item pool setting
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@@ -109,13 +109,21 @@ class TriforceHunt(Toggle):
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class TriforceGoal(Range):
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"""Number of Triforce pieces required to complete the game. Total number placed determined by the Item Pool setting."""
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"""Number of Triforce pieces required to complete the game."""
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displayname = "Required Triforce Pieces"
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range_start = 1
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range_end = 50
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range_end = 100
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default = 20
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class ExtraTriforces(Range):
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"""Percentage of additional Triforce pieces in the pool, separate from the item pool setting."""
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displayname = "Percentage of Extra Triforce Pieces"
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range_start = 0
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range_end = 100
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default = 50
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class LogicalChus(Toggle):
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"""Bombchus are properly considered in logic. The first found pack will have 20 chus; Kokiri Shop and Bazaar sell refills; bombchus open Bombchu Bowling."""
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displayname = "Bombchus Considered in Logic"
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@@ -132,6 +140,7 @@ world_options: typing.Dict[str, type(Option)] = {
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# "spawn_positions": Toggle,
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"triforce_hunt": TriforceHunt,
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"triforce_goal": TriforceGoal,
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"extra_triforce_percentage": ExtraTriforces,
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"bombchus_in_logic": LogicalChus,
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# "mq_dungeons": make_range(0, 12),
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}
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