Core: use options.option_name instead of multiworld.option_name

This commit is contained in:
CaitSith2
2023-12-24 11:59:14 -08:00
parent 12c583533d
commit 09cac0a685
2 changed files with 8 additions and 6 deletions
+4 -4
View File
@@ -15,9 +15,9 @@ else:
def locality_needed(world: MultiWorld) -> bool:
for player in world.player_ids:
if world.local_items[player].value:
if world.worlds[player].options.local_items.value:
return True
if world.non_local_items[player].value:
if world.worlds[player].options.non_local_items.value:
return True
# Group
@@ -40,12 +40,12 @@ def locality_rules(world: MultiWorld):
forbid_data[sender][receiver].update(items)
for receiving_player in world.player_ids:
local_items: typing.Set[str] = world.local_items[receiving_player].value
local_items: typing.Set[str] = world.worlds[receiving_player].options.local_items.value
if local_items:
for sending_player in world.player_ids:
if receiving_player != sending_player:
forbid(sending_player, receiving_player, local_items)
non_local_items: typing.Set[str] = world.non_local_items[receiving_player].value
non_local_items: typing.Set[str] = world.worlds[receiving_player].options.non_local_items.value
if non_local_items:
forbid(receiving_player, receiving_player, non_local_items)